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Devlog
Week 8
December 03, 2021
by
ZenithTokibun
Nov 10 - Nov 17 Aided dropping interactable Anxiety Vignette effects Menu UI updates Camera Sequences Starting cutscene Park level asset texture fix Park level colliders fix BGM refinement Climbing im...
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Week 7
December 03, 2021
by
ZenithTokibun
Nov 3 - Nov 10 Carry ladder implemented Main / pause menu Added more models to fill out level 1 Character models first pass Door open rotation...
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Week 6
December 03, 2021
by
ZenithTokibun
Oct 27 - Nov 3 Main menu New boy model Ladder interactable fix Added diggable dirt-plank for the first puzzle Some issues with opening the door after doing the first puzzle Some issues with interact b...
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Week 5
December 03, 2021
by
ZenithTokibun
Oct 20 - Oct 27 Petting implementation Controls and interactables bug fixes Interaction with climbing and dirt pile Basic camera implementation put on main project Music bug fixes Map updates...
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Week 4
December 03, 2021
by
ZenithTokibun
Oct 13 - Oct 20 Petting mechanic change (add cooldown) Park Level layout updates Dog movement acceleration fix Grabbable Interactable defines holding position (e.g. key, plank) Key and Door interactab...
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Week 3
December 03, 2021
by
ZenithTokibun
Oct 6 - Oct 13 All basic interactables implemented (excluding ladder) for level 1 Fixed controller and character mechanics Assembled park level Anxiety and petting mechanic update...
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Week 2
December 03, 2021
by
ZenithTokibun
Sept 29 - Oct 6 Basic Interactable framework setup Started on ladder, issues getting it to be climbable Background music added Anxiety Mechanic Level one design draft finalized Challenges: Controller...
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Week 1
December 03, 2021
by
ZenithTokibun
Sept 22 - Sept 29 [WIP] Character movement through controller - had some difficulty passing controller input to both characters Camera code implemented to rigidly follow midpoint of both characters. W...
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Week 10
December 03, 2021
by
ZenithTokibun
Nov 24 - Dec 1 & Dec 1 - Dec 8 Continued animation inclusion Continued SFX incorporation Construction level assembly Crane interactable Camera sequence for crane Elevator interactable Generator intera...
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Week 9 - Beta Release Additions
November 25, 2021
by
ZenithTokibun
Nov 17-Nov 24 Trailing Camera on the characters [c] Camera sequences on items [a] Camera rotation with shoulder buttons [c] Characters cannot move outside the range of the camera [c] Boy can no longer...
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