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Intertwined

A single player puzzle game where you play as a boy and his dog with separation anxiety · By meshflakes, MatEdwards, ZenithTokibun

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Recent updates

Week 8
Nov 10 - Nov 17 Aided dropping interactable Anxiety Vignette effects Menu UI updates Camera Sequences Starting cutscene Park level asset texture fix Park level...
1 file
Week 7
Nov 3 - Nov 10 Carry ladder implemented Main / pause menu Added more models to fill out level 1 Character models first pass Door open rotation...
Week 6
Oct 27 - Nov 3 Main menu New boy model Ladder interactable fix Added diggable dirt-plank for the first puzzle Some issues with opening the door after doing the...
Week 5
Oct 20 - Oct 27 Petting implementation Controls and interactables bug fixes Interaction with climbing and dirt pile Basic camera implementation put on main proj...
Week 4
Oct 13 - Oct 20 Petting mechanic change (add cooldown) Park Level layout updates Dog movement acceleration fix Grabbable Interactable defines holding position (...
Week 3
Oct 6 - Oct 13 All basic interactables implemented (excluding ladder) for level 1 Fixed controller and character mechanics Assembled park level Anxiety and pett...
Week 2
Sept 29 - Oct 6 Basic Interactable framework setup Started on ladder, issues getting it to be climbable Background music added Anxiety Mechanic Level one design...
Week 1
Sept 22 - Sept 29 [WIP] Character movement through controller - had some difficulty passing controller input to both characters Camera code implemented to rigid...
1 file

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